Right now the company says that along with its app you can perform exercises designed to sharpen your brain, manage stress, and improve concentration. However in 10 years, they say the technology can be used to play games and operate toys using your brain power alone, manage brain fatigue while driving, and control electronic devices and temperature in your home. The device will sell for $199 when it launches sometime this year.
While Muse is one of the first wearable brain training devices for the consumer, brain training apps and video games are a plenty. Lumosity, for example, offers an online assessment that tests memory, attention, speed, flexibility, and problem solving, as well as offering personalized games.
Also, a California research lab called Neurotopia is examining the neural impulses emitted when athletes are undertaking intense physical training. The company is developing a product called Brain Sport -- a specialized headset with gaming applications to download on an iPad or iPhone -- set to be released early in 2013.