Resident Evil: Afterlife
Sony, Rs 499
To see Milla Jovovich on film is worth every copek under your mattress. But to see Milla Jovovich in black spandex kicking badass is a joy by its own. So how does writer-director Paul WS Anderson get us yawning and humming by the middle of this film? The answer, to rephrase a line from that old action hero master Will Shakespeare, is: all the digital visual effects by Mr X Inc will not sweeten the latest episode in the Resident Evil franchise. The film starts with a stunning aerial shot of umbrellas with pedestrians under them walking in the structured chaos of a future rainy Tokyo. The umbrellas, for those who know their Resident Evil, automatically gears the viewer to Umbrella Corp, the biological defence corporation that is responsible for the dreaded T-virus that turns humans into nasty zombies — and that created the freakish T-virus resistant and thereby armed-with-special powers Alice played by Jovovich.
What follows is a global T-virus epidemic that leads to many Alices — clones of the original included — invading and almost taking out the subterranean Umbrella Corp. Almost. But not quite.
The movie is taken up by situational violence — very artfully done, with the odd scabby zombie dog, split in the middle and with a menacing proboscis ready to eat the good gals and guys. The twist in this tale is that Alice has lost her special powers. But still, it’s hard to make that out. She is joined by another spunky gal and tries to save the world and its survivors from zombification. But even they, in their choreographed fight sequences, can’t save this movie that takes the franchise to its roots: a video game.