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Gaming: the wicked games we play

It was amazing to see young people do so much especially in unconventional fields that don’t require fancy degrees, writes Kiran Wadhwa.

india Updated: Mar 28, 2008 21:24 IST
Kiran Wadhwa

Working on Hot New Careers has made me want to do one thing — change my career. It was amazing to see young people do so much especially in unconventional fields that don’t require fancy degrees. I explored the growing gaming industry — one that is so young that my industry expert was barely 32 years old.

When I first spoke to the superstar of my piece, 22-year-old Sangam Gupta who heads Trine Animation and Gaming Studio, I was shocked to hear a voice that was still cracking. He was all of 22, shy and full of energy. If you met him at a pub, you would not think he runs a company with an annual turnover of Rs 8 crore.

But the sad part is that you will never run into him at a pub because he works till 3 am in the morning since he has started his company. He has been in Mumbai for two years and must not have visited more than 20 restaurants. But he doesn’t grumble because he is one of the few people whose leisure is his job.

The industry is so young that the workforce is only between 20 and 30 years. So team meetings are more like chatty discussions with jokes and pranks. His gaming room in his office has the latest gaming consoles and games with huge LCD screens. He spends two hours there everyday. When he is bored, he gets on to a game that is very much like a flight simulator.

His office canteen is bright pink with gaming characters painted on the walls. On Fridays, there is Hawaii day in office and everyone walks in wearing shorts, not that you can’t wear shorts on any other day. The dress code is casual and so the attitude. That’s how a gaming workplace functions. It is almost infectious.

The illustrators creating characters, the content programmers writing exciting scripts with twists and turns, the graphic designers putting together all the images and almost breathing life into the game and finally the game testers who play the game for hours to see if it will work with the audience.

But the fun apart, the gaming industry is set to hit new highs with 2010 being predicted as the turning point of the Indian gaming industry with it growing tem times larger to 424 million USD.

So if your parents stop you from buying that new Guitar Hero to attach to your PlayStation, tell them that it is a CDM (career defining move).

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