A new line of trailers highlight Battlefield 3's strengths prior to its October 25 debut, and the first feature up to bat is also the most spectacular.
Battlefield 3's ability to give players the chance to tear chunks out of buildings, terrain, and vehicles has been mentioned before, in the context of the Frostbite 2 engine that powers it.
At that time, the other four features mentioned were animation, lighting, scale and audio. The series as a whole is known for combining infantry, mechanized armor, and air forces.
Focusing on the finished product's bombast is a wise move, following the multiplayer beta testing across 360, PS3 and PC that ended on October 10.
The code that it ran on was "actually quite early and not representative of the final game," hence a number of noticable glitches.
Anticipated improvements, some of which would have been implemented even before the beta was deployed, will make the retail version "look, play and sound better" according to studio head Karl Magnus Troedsson.
DICE and its publisher EA will be keen for players to hold on to Battlefield 3 by the time Modern Warfare 3 rolls around on November 8 -- both will be gunning for release day revenue and the cash that comes from future downloadable content.