Current and next-generation consoles will still be the first port of call for "Destiny" when it releases in 2014, with a PC version following later.
The pattern isn't too dissimilar from Ubisoft's with "Assassin's Creed IV: Black Flag," nor Rockstar's expected eventual "Grand Theft Auto V" conversion.
"It's a huge challenge to ship four platforms and a massive opportunity to reach a new audience," said Bungie writer and community manager Eric Osborne, speaking to IGN.
"We know there are a lot of people out there asking for PC and we know that there are a lot of gamers that would willingly give us money, but what we have to do is make sure we're focused enough to bring a good experience to any platform that we ship on."
"What we 100 % are not going to do is spread ourselves so thin that it negatively harms the other platforms. So right now we have the four platforms, which is a lot to focus on."
That's not saying no to "Destiny" on PC, but it is tempering expectations somewhat; it's expected to launch a public beta test during the first few months of 2014, with priority given to those who will have already pre-ordered on PlayStation 4, Xbox One, PS3 and Xbox 360.
Best guesses for a "Grand Theft Auto V" on PC have given Rockstar's game a window of opportunity at around the same time; Microsoft exclusive "Titanfall" is also due in March 2014 on Xbox 360, XBO and Windows PC.