Here're the games for this season
November has always been a busy month for gamers. Last year, we were bombarded with AAA titles like The Elders Scrolls V: Skyrim, Saints Row: The Third, Assassin’s Creed Revelations, Call of Duty...tech reviews Updated: Nov 07, 2012 18:49 IST
November has always been a busy month for gamers. Last year, we were bombarded with AAA titles like The Elders Scrolls V: Skyrim, Saints Row: The Third, Assassin’s Creed Revelations, Call of Duty: Modern Warfare 3 and lots more. This year, that tradition continues; but not all of these are worth your money or time. After wading through numerous titles, we pick the top five.
Need for Speed: Most Wanted
November 2 (Xbox 360, PS3, PC, PS Vita)
The premise for Most Wanted is similar to the 2005 version of the game, where you had to carve your way through a bunch of racers, eventually becoming Most Wanted. Only now you can throw Criterion’s flair for break neck speeds and destruction into the mix as well.
November 6 (Xbox 360)
Halo 4 marks the beginning of a brand new trilogy and takes place roughly four years after the events of Halo 3. It sheds more light on the relationship shared by Master Chief and his AI companion, Cortana.
Call of Duty: Black Ops II
November 13 (Xbox 360, PS3, PC, PS Vita, WiiU)
Developer Treyarch is back at the helm of another Call of Duty game that looks to repair some of the damage inflicted on the franchise by last year’s Modern Warfare 3. Also included is the beloved Zombie mode that has been expanded significantly.
November 20 (Xbox 360, PS3, PC)
After a span of nearly a decade, everyone’s favourite bald assassin is back with a vengeance. Like older Hitman games, you can play this one like a trained professional, eliminating your target without raising suspicions, or go right ahead and leave a trail of corpses in your wake.
Far Cry 3
November 30 (Xbox 360, PS3 andPC)
With Far Cry 3, Ubisoft has returned to their roots, ditching the African setting for a more familiar tropical one. They’re really embracing the game’s open-world nature, offering players a staggering amount of non-linear content and freedom.
(The writer is an editor at Indian Video Gamer)
Medal of Honor Warfighter never aspired to reshape the genre so if you’re already a bit jaded with all the shooters on the market, this one will do nothing to change your mind. That being said, Warfighter is still quite enjoyable and it manages to ruffle up some good moments like a vengeance fuelled solo romp through a floating ship in the middle of the sea, a frantic car chase through the busy streets of Dubai and a rather satisfying conclusion. A special mention has got to be made of the game’s audio that we personally felt was the best we’ve experienced in a shooter till date.
But for everything Danger Close does right, there are design decisions that make no sense. Why is the AI so bad? Why do our own players love running across the battlefield while we’re firing at enemies? More importantly, why do they insist in taking cover at the exact same spot we have? Of course, multiplayer is the backbone of Warfighter and the game largely succeeds in that arena. Think of it as a cross between Call Of Duty’s frantic infantry combat and Battlefield 3’s slow paced, authentic-ish warfare.
Open world. Off-road driving. Dynamic day and night transitions. These aren’t things you would associate with the Forza Motorsport franchise, but surprisingly they happen to be the three key ingredients that boost the game.
Forza Horizon is an open-world racer, and there’s plenty to do in it — break speed records, perform stunts, find exotic cars, and challenge other drivers. The game basically features the Horizon Festival, which consists of a variety of races, but every now and then you’ll enter showcase events, where you’re given a car and put in an outlandish scenario, such as racing against a plane.
The Colorado game world is a joy to drive around in, partly for the scenery, but mostly due to how well the roads are laid out. The races are masterfully designed, but things can get tricky at night, as there are no streetlights in the countryside.
Online multiplayer is broken up into lobbies, based on experience level, and they allow you to enter into a variety of races. The series’ signature playground modes return as well, including Cat and Mouse, King, and Infected.
Assassin’s creed III
Few sequels have had higher expectations to live up to than Assassin’s Creed III. The game has been in development for nearly three years and you can see why. Assassin’s Creed III takes place a few centuries after we stealth killed Templars as Ezio Auditore. The setting now moves to the American Revolution, with a new protagonist — Connor Kenway.
It isn’t drastically different from previous installments, but there are several new elements that set it apart. The biggest of these is that a large chunk of the game takes place in forests. This brings with it Connor’s ability to free-run across trees, as well as side activities like hunting, and a crafting and trading system.
The core gameplay remains the same — free-run across rooftops, assassinate Templars, and remain incognito as much as possible. The combat follows pretty much the same block, parry, counter-attack formula, but the addition of the bow and arrow and the new rope dart mix things well. Desmond has a bigger role this time. Saying any more, however, would be spoiler territory.
— Sameer Desai and Abhinav Bali