A new project from two ex-Ubisoft developers proposes to map the planet using aerial drones, before recreating it within a survival game.
High resolution photography, digital mapping, and live weather systems all feed into the world of "ReRoll," billed as a survival action-RPG by its ex-Ubisoft developers.
Julien Cuny was Head of Content for "Assassin's Creed," having risen up through the group's marketing divisions, while studio partner Louis-Pierre Pharand worked in production and directorial capacities on "Army of Two," "Far Cry 2" and, like Cuny, various "Assassin's Creed" transmedia projects.
Much like in modern survival games such as "Rust" and "DayZ," players will need to "eat, rest, exercise, learn, fight," while the pair intend to "drone source and recreate the entire planet one square kilometer at a time," they explain in their game's press release.
"The world of ReRoll is also deeply connected to reality. Days are 24 hours with day & night cycles, with time set to where your character is in the world. Real life weather systems are connected to the game universe... if it's freezing & snowing for real where your character is...it will in the game."
The announcement video is all very conceptual, with the 3m25s clip containing just over 20 seconds of gameplay footage.
Diverging from the 3D, first person perspective adopted by "DayZ" or "Rust," "ReRoll" adopts an aerial view, reminiscent of the earlier "Fallout" games, and it's where all the drone-collected photography and terrain data comes into play.
The team is hoping that it's enough to prompt members of the public to stump up and back the project, in exchange for being able to try it out first, a scheme that has worked well for "Minecraft" and "Star Citizen."
But instead of buying the game, players buy access to a character class, starting from $19.99 for one equipped with a minimal loadout, up to $275 for a four-character set of highly skilled professionals and a well-equipped all terrain vehicle.