Full-blown PC games "XCOM: Enemy Unknown" and "The Cave" are heading for iOS devices soon; in the case of award-winning strategy game "XCOM," as soon as July 20.
Successfully reviving a classic franchise, "XCOM: Enemy Unknown" delivered a strategy experience that worked on both consoles and PC without major alterations made between the versions.
Developer Firaxis had announced a tablet optimization of "XCOM: Enemy Unknown" in March, following a late 2012 debut, and the title is now to be delivered to iOS devices, with multiplayer pending a free future update.
An initial $20 price tag is high for an iOS game, putting it in "Final Fantasy" and "Idolm@ster" territory, but Firaxis is at pains to point out that the title is nearly identical to its more expensive Mac, PC and console brethren.
Adventure game "The Cave" is a more recent release, dispensed by Double FIne and created by Ron Gilbert of "Monkey Island" and "Maniac Mansion" fame.
Following a multiplatform January debut on console, Mac and PC, "The Cave" is to arrive on iOS this northern Summer according to TouchGen's time with an iPad build at E3, though a precise price and date remain unspecified.