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No testosterone fluctuation in males while playing eSports video game

Updated on: Feb 17, 2018, 15:10:39 IST
Asian News International | By , New York
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According to a first-of-its-kind study by University of Nevada, Las Vegas, players of the competitive eSports video games showed no change in testosterone levels. (Shutterstock)
According to a first-of-its-kind study by University of Nevada, Las Vegas, players of the competitive eSports video games showed no change in testosterone levels. (Shutterstock)
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According to a first-of-its-kind study by University of Nevada, Las Vegas, players of the competitive eSports video games showed no change in testosterone levels.

Turns out, testosterone levels remain unchanged in males while playing eSports video game League.

According to a first-of-its-kind study by University of Nevada, Las Vegas, players of the competitive eSports video games showed no change in testosterone levels. The saliva samples were taken from 26 male players on UNLV’s eSports team, 8-Bit, who were competing against fellow players or a computer in games lasting 15 to 27 minutes.

The study also showed null movement in the hormones DHEA, cortisol, and androstenedione in saliva samples.

Lead researcher, Peter Gray, said, “These players were facing familiar foes in a familiar environment. That is a key reason why testosterone and other hormones may not have changed. I would expect to see more action in terms of hormones in a tournament atmosphere against unfamiliar competition and with a large audience”.

The new revelation coincides with the announcement that 8-Bit will be playing in the first-ever Mountain West eSports event at UNLV in March. The MW eSports Showdown will be played in conjunction with the Mountain West Conference Men’s and Women’s Basketball Championships.

The event will feature exhibitions between UNLV’s 8-Bit team and Boise State University at the Thomas and Mack Center, followed by the MW eSports Showdown Main Event at Cox Pavilion March 10. The MW eSports Showdown will feature competition in three highly-popular eSports games: League of Legends, Rocket League, and Overwatch.

According to the study, “Salivary testosterone, cortisol, DHEA and androstenedione levels did not change overall or between play against people vs. the computer or with respect to winning or losing. However, play duration (range 15 to 27 min) was positively related to changes in DHEA, androstenedione, and testosterone during play against people.”

The study did find that whether gaming against people or computers, levels of the hormone aldosterone decreased. The study is published in the journal Computers in Human Behavior.

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