People who play video games really do see more
A new study has revealed that hours spent at the video gaming console not only train a player’s hands to work the buttons on the controller, they probably also train the brain to make better and faster use of visual input.india Updated: Jun 12, 2013 18:40 IST
A new study has revealed that hours spent at the video gaming console not only train a player’s hands to work the buttons on the controller, they probably also train the brain to make better and faster use of visual input.
“Gamers see the world differently. They are able to extract more information from a visual scene,” Greg Appelbaum, an assistant professor of psychiatry in the Duke School of Medicine, said.
It can be difficult to find non-gamers among college students these days, but from among a pool of subjects participating in a much larger study in Stephen Mitroff’s Visual Cognition Lab at Duke, the researchers found 125 participants who were either non-gamers or very intensive gamers.
Each participant was run though a visual sensory memory task that flashed a circular arrangement of eight letters for just one-tenth of a second.
After a delay ranging from 13 milliseconds to 2.5 seconds, an arrow appeared, pointing to one spot on the circle where a letter had been. Participants were asked to identify which letter had been in that spot.
At every time interval, intensive players of action video games outperformed non-gamers in recalling the letter.
Earlier research by others has found that gamers are quicker at responding to visual stimuli and can track more items than non-gamers.
When playing a game, especially one of the “first-person shooters,” a gamer makes “probabilistic inferences” about what he’s seeing -- good guy or bad guy, moving left or moving right -- as rapidly as he can.
Appelbaum said that with time and experience, the gamer apparently gets better at doing this.
Both groups experienced a rapid decay in memory of what the letters had been, but the gamers outperformed the non-gamers at every time interval.