Virtual reality, goggles and all, attempts return
The virtual reality headset, the gizmo that was supposed to seamlessly transport wearers to three-dimensional virtual worlds, has made a remarkable return at this year's Game Developers Conference, an annual gathering of video game makers in San Francisco.
"We may have a competitive and interesting-to-use device, which you could strap to your head and have really immersive gaming as a result."
Sony and Microsoft are reportedly working on similar peripherals, as are other companies. Luckey contends that the innovations Nintendo made with its Wii U, Sony is planning with its upcoming PlayStation 4 and Microsoft is likely tinkering with for its successor to the Xbox 360 don't seem like enough.
"We're seeing better graphics and social networks, but those aren't things that are going to fundamentally change the kind of experiences that gamers can have," said Luckey.
A growing list of high-profile game makers have sung the device's praises, including Atari founder Nolan Bushnell, "Minecraft" mastermind Markus Peterson, id Software's John Carmack, "Gears of War" chief Cliff Bleszinski and Valve boss Gabe Newell.
Valve is planning to release a VR version of its first-person shooter Team Fortress 2 for the Rift, but Luckey is hoping that designers in attendance at this week's conference begin creating games especially for the doodad.
"The doors are already open," noted Luckey. "People are already telling us things they want to do with the Rift that they can't do with traditional games."
Luckey said prototype versions of the technology are being distributed to developers now, and he anticipates releasing a version for consumers by next year.

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